Collaboration in development
I usually write after something big approaches me. This could be no bigger: collaboration is not considered when developing. Well, at least not lately. Here’s what happened:
I usually write after something big approaches me. This could be no bigger: collaboration is not considered when developing. Well, at least not lately. Here’s what happened:
This is something that intrigues me pretty much: design companies / people who claim themselves the trophy for great products and yet they suck. I tag these guys as corrupt kings or napoleons of the web because they think they are the best at what they do and yet they don’t and no one tells them so!
Many times I wonder why there are such brilliant websites and the people behind them are such great masterminds. I’m already assuming there needs to have a bit of genius, not just creativity. I’m talking about the core of every website: content.
Imagine you care about content already, but in what way? Do you design for the content or the other way around? Do you create a layout based on the information/content you have or do you try and generate content based on the lovely yet empty work of art you’ve created with Photoshop?
I’ve been sniping Pixelmator for a time ago. Truly simple, fast, sleek and result-driven tool. Oh, you don’t know what Pixelmator is? It’s a photography utility program that allows you to edit photos in a pinch! And since it’s based on Mac so nicely, you can access your iPhoto library seamlessly. As master Jobs would say: pretty cool, huh?
Oh and forgot to mention, it’s open source based! This means low expense and good results as usual in the FOSS group. Will be posting some results with my experience on it, now that I’m almost to embrace photography more seriously. If you don’t have the money nor the mad genius to get Photoshop, this is a real good way to start!